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5.5.6.1 - Arnold for Maya

20 February 2026

MtoA 5.5.6.1 is a bugfix release using Arnold 7.4.5.1. For the full list of features in MtoA 5.5.6, see the MtoA 5.5.6 release notes.

Installation

Bug Fixes

  • MTOA-2659 - User options for screen_window_min and screen_window_max not exported when motion blur is enabled

  • ARNOLD-17399 - IPR crash after deleting shapes

  • ARNOLD-17489 - Crash with invalid vdb points grid in point cloud queries

  • ARNOLD-17494 - Linux crash regression in 7.4.5.0

  • usd#2557 - Fix regression when a geometry has an instancer without any instances

  • usd#2547 - Changing material terminal is not updated with Hydra 2

  • usd#2536 - ArnoldUsd procedural filename is not reported as an asset

System Requirements

  • Maya 2024, 2025, or 2026
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • Linux with at least glibc 2.28. This is equivalent to RHEL/Rocky 8.
  • x86-64 CPUs need to support the SSE4.1 instruction set.
  • macOS 11 and later for Maya 2024
  • Apple Mac models with M series chips:
    • Natively supported by Arnold for Maya 2024
  • GPU rendering and Optix denoising work on Windows and Linux only, and requires driver versions newer than 582.16/580.126 (Windows/Linux). Older drivers will log an error and abort the render. Note that you can use New Feature Branch drivers.
  • Intel OIDN GPU support is limited to:
    • macOS
      • Apple native CPUs (M1 and newer)
    • Linux
      • NVIDIA GPUs using Turing or newer architectures
    • Windows
      • Intel Xe dedicated and integrated GPUs
      • NVIDIA GPUs using Turing or newer architectures
      • AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures

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