1.0 - Arnold for Maya
Release Date
January 08 2014
This version uses the Arnold 4.1.3.2 core.
HIGHLIGHTED NEW FEATURES
- Initial support for XGen.
- New faster skin shader that simplifies the workflow.
- Deep EXR support.
- Added a basic volume collector shader to allow to render volumetric patterns.
- FluidTexture2DShape node support.
- Custom EXR metadata.
- Initial support for Switch Shaders.
- New interface for handling Background and Atmosphere shaders.
- Mapping of matte parameters.
- Curves width parameter can now be mapped using Maya shader networks.
- Reference objects are exported for curves, this allows for better noise usage in shaders.
- Installers are provided for Linux and OSX.
- All installers use the new module syntax available from Maya 2013 and later, making the deployment easier.
- Rolling shutter effect added in the cameras.
- Improved Standin Path sequence resolution
HIGHLIGHTED IMPROVEMENTS
- Improved and unified motion blur interface across all the plugins.
- Improved reporting of batch render progress.
- Improved Maya fluid support (static and dynamic color grids).
- Improved Export to ASS and Kick.
- Simplified UI (Sampling, Standin, verbosity log levels...).
- New faster skin shader that simplifies the workflow .
NOTES
- skin_sss is considered legacy and will be removed in the future.
- Motion blur in XGen has not been tested exhaustively.
- Subcomponent connections to switch shader inputs are not supported.
- Enable AOV composition is now always enabled. RGB and RGBA AOVs support opacity composition.
- Mac OS X 10.7
INCOMPATIBLE CHANGES
- Scaling of the Sky. Originally the -1 scaling along the Z was added to get rid of the strange behaviour of the LatLong mapping function while the right fix would have been to add a -1 scaling along the X axis.
- The old meshlight workflow has been removed, now poly meshes can act as meshlights.
- Pointcloud SSS has been removed, including all the old parameters. SSS is now computed exclusively with the ray traced SSS engine, which has a single quality control (BSSRDF samples). This leads to warnings when loading old scenes, and possibly a different look and/or performance.
- The stretched_phong BRDF has been removed.