3.3.0.1 - Arnold for Maya
Release Date
September 19, 2019
This version uses the Arnold 5.4.0.1 core.
DOWNLOADS
Download MtoA for Maya 2017, Maya 2018 and Maya 2019 here: www.arnoldrenderer.com/arnold/download/
MtoA 3.3.0.1 is a hotfix release, that is binary compatible with 3.1.* versions. It includes the following fixes :
- Solved crash when shader assignments were overridden in an animated Standin
- Solved the Qt error messages appearing in the script editor in Maya 2017
- Gpu Cache wasn't exporting properly the parameters shutter_start, shutter_end
- Adding an alembic layer in the Standin UI was causing an error
Ticket | Summary |
---|---|
#3930 | Crash when ARV updates scene if aiStandin loaded in AE and Use File Sequence enabled |
#3903 | Error loading QT library in Maya 2017 |
#3934 | Adding first alembic layer produces an error |
#3474 | Mesh Creases lost when Render Division Levels = 0 and Arnold Subdiv Type catclark |
#3935 | StandIn TreeView matches incorrectly to selection expressions |
#3939 | shaders not exported from set_parameter assignments with spaces |
#3952 | shutter_start/end not exported correctly for gpuCache |
#3954 | attribute editor error with duplicate meshes with the same name |