5.1.3.3 - Arnold for Maya
15 Jul 2022
MtoA 5.1.3.3 introduces Arnold 7.1.2.2 and is a hot fix release bringing several fixes.
Installation
- Download the Arnold for Maya plugin
- Follow these installation instructions .
System Requirements
Maya 2020, 2022 or 2023
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
macOS 10.13 or later .
CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are supported under Rosetta 2 mode.
GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture.
Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.
We recommend using the 511.09 (Quadro), 511.09 (GeForce) , or higher on Windows and 495.46 or higher drivers on Linux . See Arnold GPU for more information.
The driver type must be set to DCH.
I n the driver page select "Windows Driver Type:" DCH
The cache will also need to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver , or changing the hardware configuration of GPUs on the system. More information can be found here .
Maya Plugins Compatibility
MtoA 5.1.3.2 works with the following Maya plugins
- Bifrost Extension for Maya 2.4.0.0
- MayaUSD 0.18.0 (USD 21.11)
Bug Fixes
- ARNOLD-12443 Crash when calling AiUniverseCacheFlush on a skydome light without a render session
- ARNOLD-12345 [GPU] skydome_light not updating when disabled
- ARNOLD-12365 Fix python bindings with types for fixed arguments in variadic functions
- ARNOLD-12438 Update python bindings for python 3