Lighting a Room - Arnold for Maya
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Modeling credit Giorgio Luciano
Arnold is capable of producing awesome interior renders. This tutorial shows a series of alternate ways to light an interior room from outside. We will also look at alternative ways to light the scene to reduce render times and noise.
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Ambient Occlusion | Area Lights | Emissive Geometry | Physical Sky | Sky | Skydome Light |
The various lighting techniques that we will be covering are as follows: