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    Utility Shaders - Arnold for Maya

    Further Reading
    See Shading in the Arnold User Guide for the full shader documentation.

    Here are the utility shaders available in MtoA.

    Pages in this section
    • Blackbody
    • Bump2d
    • Bump3d
    • Clip Geo
    • Distance
    • Facing Ratio
    • Normal Map
    • OSL
    • Round Corners
    • Passthrough
    • Shading State
    • Space Transform
    • Switch
    • Trace Set
    • Utility
    • UV Transform
    • Vector Map
    Parent page: Shaders

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