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4.1.3.0 - Arnold User Guide

Milestone 4.1.3

December 16, 2013## Enhancements

  • Faster AiPerlin4 : The 4-dimensional Perlin noise function AiPerlin4() is now about 1.5x faster. (#3777)
  • Faster bump3d : The bump3d shader now makes 25% fewer shader evaluations, which can reduce render times specially when using expensive procedural maps. (#3804)
  • Faster lights : Non-motion blurred lights are now a few percent faster to render, specially in scenes with many lights. (#3791, #3792)
  • Reduced per-object memory overhead : Ray accel structs now consume a few hundred KBs less memory, which can add up to hundreds of MBs saved in scenes with thousands of objects. We also lowered peak memory used in certain situations. (#3772, #3778, #3783)
  • overlay_mode in utility shader : We have added a new overlay_mode parameter to the utility shader which allows you do overlay wireframe on top of the regular color and shading modes. This can be set in the kick command-line with the -om command. (#3800)

Incompatible changes

  • Behavior of standard.specular_rotation changed : The specular_rotation parameter in the standard shader will now continuously rotate in the same direction when provided values outside of the [0,1] range instead of switching direction. (#3786)
  • objwire utility mode removed : With the new overlay_mode, the objwire color mode in the utility shader is now redundant. The same result can be achieved with -cm obj -om polywire. (#3800)
  • Hardcoded name of options node : The name attribute of the options node is now hardcoded to the string "options" and cannot be redefined. Calls toAiNodeSetStr(AiUniverseGetOptions(),"name","foo") will not have any effect. (#3817)
  • Removed shader_timing_stats : The global option shader_timing_stats which was used to report fine-grained timings of certain shading operations has been removed. The accompanying diagnostics AOV "texturetime" has also been removed. This both removes a bit of overhead and simplifies the internal logic. (#3818)

Bug fixes

Ticket Summary Component Owner Priority Version Created
#3781 peak memory not properly captured arnold thiago major 4.1 3 weeks
#3782 corrupted render region output in the X11 kick driver kick ramon major 4.1 3 weeks
#3784 AiShaderGlobalsGetTriangle crashes with displacement in free mode arnold ramon major 4.1 3 weeks
#3785 AiRadiance texture coordinates arnold ramon major 4.1 3 weeks
#3786 specular_rotation parameter in standard shader misbehaving outside of [0,1] range arnold alan major 4.1 3 weeks
#3788 NaNs with light_blocker arnold ramon major 4.1 3 weeks
#3789 crash in bump3d used in object space arnold ramon major 4.1 3 weeks
#3798 static non-invertible matrix transform crashes arnold thiago major 4.1 13 days
#3803 curved motion blur not numerically precise arnold thiago major 4.1 11 days
#3806 fast_exp symbol is stripped from os x opt build arnold thiago major 4.1 9 days
#3809 matrix-transformed cylinder and disk lights broken with 1 motion key arnold alan major 4.1 7 days
#3810 Memory leak in AiNodeEntryInstall arnold angel major 4.1 6 days
#3811 AiNoise reports warning when using distortion arnold thiago major 4.1 6 days
#3812 Don't compute importance tables for disabled lights arnold mike major 4.1 5 days
#3816 Crash when interrupting render during BVH build with more than 2 motion keys arnold mike major 4.1 3 days
#3817 hardcode options node's name to "options" arnold marcos major 4.1 40 hours
#3799 Memory leak on NURBS node arnold angel minor 4.1 12 days

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