5.0.1.5 - Arnold User Guide
Bug fixes
#6242 Crash when removing a procedural node
#6254 trace_set: crash when destroying shader
#6255 sss_irradiance_shader fails with closure-based shaders
#6286 Volume shader: crash when connected as atmosphere shader
#6288 Miscellaneous crashes (empty nurbs, empty implicit, atmosphere shadow_matte)
#6292 Deep Driver: write errors hang the render
#6293 Deep driver: append does not work with overscan renders
#6294 Bucket call back: user bucket coords should be snapped to bucket grid
#6295 Crash when saving empty ginstance with open_procs enabled
#6297 Camera differential evaluation can cause crashes or hangs with OSL shaders linked to camera
#6258 Range shader can sometimes ouput infinite or nan