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Bifrost
    • Bifrost Release Notes
    • Working in the Bifrost Graph Editor
      • Working in the Bifrost Graph Editor
      • Build and modify graphs
      • Install compounds and graphs
      • Simulate dynamic effects
      • Create instances of geometric objects
      • Apply materials
      • Bake textures to file
      • Machine Learning
      • Run the Bifrost command-line tool
      • Bifrost Node Reference
        • Core
          • Any
          • Array
          • Constants
          • Conversion
          • FCurve
          • Fields
          • Logging
          • Logic
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          • Object
          • Randomization
          • Set
          • String
          • Time
          • Transform
          • Type_Conversion
        • Diagnostic
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        • MachineLearning
        • Modeling
        • Rendering
        • Rigging
        • Simulation
        • USD
        • Wedging
      • Troubleshooting Bifrost graphs
    • Working with Bifrost Graphs in Maya
    • Bifrost Rigging
    • Flow Wedging
    • Bifrost Scripting Documentation
    • Bifrost Developer Help
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    Core

    Pages in this section
    • Any
    • Array
    • Constants
    • Conversion
    • FCurve
    • Fields
    • Logging
    • Logic
    • Math
    • Object
    • Randomization
    • Set
    • String
    • Time
    • Transform
    • Type_Conversion
    Parent page: Bifrost Node Reference

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