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Bifrost
    • Bifrost Release Notes
    • Working in the Bifrost Graph Editor
      • Working in the Bifrost Graph Editor
      • Build and modify graphs
      • Install compounds and graphs
      • Simulate dynamic effects
      • Create instances of geometric objects
      • Apply materials
      • Bake textures to file
      • Machine Learning
      • Run the Bifrost command-line tool
      • Bifrost Node Reference
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          • Volume
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        • Modeling
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        • Rigging
        • Simulation
        • USD
        • Wedging
      • Troubleshooting Bifrost graphs
    • Working with Bifrost Graphs in Maya
    • Bifrost Rigging
    • Flow Wedging
    • Bifrost Scripting Documentation
    • Bifrost Developer Help
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    Geometry

    Pages in this section
    • Common
    • Converters
    • Instances
    • Mesh
    • Points
    • Properties
    • Query
    • Skeleton
    • Strands
    • Tags
    • Topology
    • Volume
    Parent page: Bifrost Node Reference

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