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Bifrost
    • Bifrost Release Notes
    • Working in the Bifrost Graph Editor
    • Working with Bifrost Graphs in Maya
      • Working with Bifrost Graphs in Maya
      • Bifrost FAQ
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      • Load the Bifrost plug-in
      • Get started with sample graphs
      • Create a graph
      • Open a graph
      • Open a scene in Maya without running Bifrost graphs
      • Input geometry and materials from the scene
      • Output geometric objects to the scene
      • Input or output values to and from the scene
      • Control the sequential execution of multiple graphs
      • Convert between bifrostGraphShape and bifShape outputs
      • Notes on rendering
      • Bifrost-USD in Maya
        • Install and set up Bifrost-USD
        • Fundamental concepts of Bifrost-USD
        • Quick Walkthrough of Bifrost-USD in Maya
        • Create or open a stage in Bifrost-USD
        • Save a Bifrost-USD stage to file
        • Add prims to a stage in Bifrost-USD
        • Add attributes to prims in Bifrost-USD
        • Apply materials in Bifrost-USD
        • Work with variants in Bifrost-USD
        • Add animated elements in Bifrost-USD
        • Work with instances in Bifrost-USD
        • Convert USD geometry to Bifrost geometry
        • Sharing layers between Bifrost-USD and USD for Maya
      • Download and install Bifrost for Maya
    • Bifrost Rigging
    • Flow Wedging
    • Bifrost Scripting Documentation
    • Bifrost Developer Help
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    Install and set up Bifrost-USD

    Bifrost-USD is included with Bifrost 2.4.0.0 and later versions, so no further set-up is required. However, the USD nodes are not available in the graph editor unless a compatible version of USD for Maya is also installed.

    Parent page: Bifrost-USD in Maya

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