Topics in this section
- Closing Figures
Close a figure by joining the last point of a figure to the first point of the same figure using the CLOSE command.
- Inserting Figures into Drawings
Insert all survey figures or selected figures into drawings.
- Creating Points on a Figure
Add survey points to the vertices of an existing figure by selecting a figure and then setting a survey point at each figure vertex.
- Creating a Point of Curvature on a Figure
Create a curve (on a figure) with three shots: the first at the beginning, the second on the arc between the beginning and end of the curve, and the third at the end of the curve.
- Creating Multi-point Curves in a Figure
Within an active Figure, where (BEG <Figure name>) has been invoked, you can enter a figure command to specify subsequent points to define multiple points on a curve.
- Creating a Curve on a Figure Using Point of Curvature
Specify that the next shot is a Point of Curvature (PC) in the current figure. The shot immediately following the next shot is on the Point of Tangency (PT). This command creates a tangential arc from the last leg in the figure.
- Creating a Curve in the Current Figure
Create a curve in the current figure using two known variables.
- Creating a Figure Vertex Using an Angle Distance
Create a figure vertex using an angle turned from a previous backsight. Two or more vertices must exist in the figure to use this command.
- Creating a Figure Using an Azimuth Distance
Create a new vertex from an existing vertex in the figure using an azimuth and distance. At least one vertex must exist in the figure for this command to work.
- Creating a Figure Vertex Using a Deflection Distance
Create a figure vertex using a deflection angle and distance. The deflection angle is turned clockwise from the current azimuth. Two or more vertices must exist in the figure to use this command.
- Creating a Figure Vertex Using a Bearing Distance
Create a new vertex in a specified direction from the current figure vertex. At least one vertex must exist in the figure for this command to work properly.
- Creating a New Vertex with Known Coordinates
Create a new vertex by using known coordinates.
- Creating a Figure Vertex Using an Existing Point as the Next Point
Enter an existing point identifier to use as the next vertex location in the figure you are drawing.
- Creating Right Angle Segments on a Figure
Define left and right turns, creating square sides on your figure. This is useful when drafting building footprints. At least two vertices must exist in the current figure for this command to work properly.
- Creating a Point at the Current Location
Create a point at the current location as you create a figure.