There are a variety of ways that you can edit intersections.
You can edit intersections using commands available from the ribbon, from right-click context menus, or by editing the objects directly in the drawing using grips.
The following lists describe some of the ways that you may want or need to edit an intersection object after it has been created.
Changes Managed by the Intersection Object
The following types of edits can be performed by making changes directly to components that are controlled by the intersection object:
- Change the parametric values of the intersection object definition, such as nominal offsets/ cross slopes, curb return profile rules, and corridor regions
- Change edge offsets from parametric (nominal offset) values to predefined alignments
- Change edge offset profiles from parametric (nominal cross slopes) to predefined profiles
- Change (intersection) rule-based dynamic offset alignments and dynamic profiles to static and then make edits to them
- Change association of assemblies to one or more of “dynamic corridor regions”
- Change the frequency that the assemblies are applied to the dynamic corridor regions
Typically you will need to update corridor regions after making these types of edits to intersection objects. When an update is necessary, an out-of-date icon
is displayed in Prospector for the corridors in the intersection. If you have Update Regions Automatically turned on for the intersection object, then the corridor regions are updated automatically after these types of edits. For more information, see Updating Corridor Regions in Intersections.
Changes Not Managed by the Intersection Object
While you can make the above types of changes by manipulating components that are controlled by the intersection object, it is also possible to make other types of changes that are not directly managed by the intersection object. For example, you can make the following types of changes that are not managed by the intersection object:
- Change the intersection area corridor region extents and or add more regions within the intersection extents
- Change the corridor targets in the intersection for the edge offsets and profiles
- Edit corridor parameters in the intersection area regions using the Corridor Section View Editor
Because these last three types of changes do not modify the intersection object definition, it is important to understand that if you do make these types of changes, they could be overwritten or ignored if you update the corridor regions in the intersection, or if you recreate the intersection.
The sections that follow describe how to make various types of edits to intersection objects.
Topics in this section
- Editing Basic Intersection Information
After creating an intersection, you can use the Prospector tree to edit basic intersection object information, such as object name and description.
- Editing Intersection Properties
- Editing Intersection Styles
Use styles to control the visual display of each intersection component.
- Intersection Editing Visual Cues
Visual cues help you edit intersection components quickly.
- Editing Offsets in Intersections
There are several ways you can edit offset alignments in an intersection area.
- Editing Curb Returns in Intersections
You can edit curb returns in an intersection.
- Editing Side Road Profiles for Intersections
You can edit the rules to adjust the profile of the side road in an intersection.
- Editing Lane Slopes for Intersections
You can edit lane slopes in an intersection.
- Editing Curb Return Profiles for Intersections
You can edit curb return profiles in an intersection.
- Changing Corridor Assembly Frequency
You can change the frequency of assemblies applied in corridors within intersection objects.
- Updating Corridor Regions in Intersections
You can update the corridor regions in an intersection manually or automatically.
- Recreating Corridor Regions in Intersections
You can recreate corridor regions in an intersection after intersection geometry has changed, or after you have applied different assemblies.
- Deleting Intersection Objects
You can delete an intersection object, erasing it from the drawing and removing it from the Intersections collection in the Prospector tree.