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Cache and Renders

The Cache and Renders sets the formats used by the application to write media to the managed storage, for example when:

  • Caching media. On demand (contextual menu > Media) or on import (MediaHub > General > Clip Options).
  • Rendering a Timeline FX, a clip using a Tools module, or when using a Render node in Batch or Batch FX.
  • Creating virtual media such as coloured frames.
  • Creating proxies. On demand (contextual menu > Media) or on import (MediaHub > General > Clip Options).

Use Preferred Format to set your storage preferences.

  • Legacy Configuration uses the formats defined in the /opt/Autodesk/sw/cfg/stone+wire.cfg file.
  • Compressed formats (DNx or ProRes) have a smaller storage and bandwidth footprint, with lower quality options generating lower quality cache and renders.
  • All options use either OpenEXR (with lossless PIZ compression) or RAW for 16-bit and 32-bit floating-point bit depths.

    If you plan on using Linked Media export, consider using a preferred format with OpenEXR (PIZ). PIZ compression is the only compression available.

    RAW is an RGB format.

Tip: The Export window displays an asterisk next to the compression of file sequence export whose format matches the current Cache and Renders. This simplifies the use of Link Media when exporting.

Format Details

Format Details displays the formats used to store cache and renders for each bit depth.

DNxHD supports resolution up to HD (1920x1080); anything higher is encoded in DNxHR.

The available compressions vary by operating system.

Uncompressed (DPX)/ RAW
Bit depth Format
8-bit DPX
10-bit DPX
12-bit DPX
16-bit floating-point RAW
32-bit floating-point RAW
Uncompressed (DPX)/ EXR (PIZ)
Bit depth Format
8-bit DPX
10-bit DPX
12-bit DPX
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Packed (DPX)/ RAW
Bit depth Format
8-bit DPX
10-bit DPX
12-bit DPX (Packed)
16-bit floating-point RAW
32-bit floating-point RAW
Packed (DPX)/ EXR (PIZ)
Bit depth Format
8-bit DPX
10-bit DPX
12-bit DPX (Packed)
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Legacy Configuration
Bit depth Format
8-bit DPX
10-bit DPX
12-bit DPX
16-bit floating-point RAW
32-bit floating-point RAW
Note: With the Legacy Configuration option, the file formats are actually defined in /opt/Autodesk/sw/cfg/stone+wire.cfg. Legacy Configuration should be reserved for old projects being restored.
DNxHR/DNxHD 444/ RAW
Bit depth Format
8-bit DNxHR 444
10-bit Up to 1920x1080: DNxHD 444

Over 1920x1080: DNxHR 444

12-bit DNxHR 444
16-bit floating-point RAW
32-bit floating-point RAW
DNxHR/DNxHD 444/ EXR (PIZ)
Bit depth Format
8-bit DNxHR 444
10-bit Up to 1920x1080: DNxHD 444

Over 1920x1080: DNxHR 444

12-bit DNxHR 444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
DNxHR/DNxHD HQ/ RAW
Bit depth Format
8-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR HQ

10-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR HQ

12-bit DNxHR HQ
16-bit floating-point RAW
32-bit floating-point RAW
DNxHR/DNxHD HQ/ EXR (PIZ)
Bit depth Format
8-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR HQ

10-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR HQ

12-bit DNxHR HQ
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
DNxHR/DNxHD SQ/ RAW
Bit depth Format
8-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR SQ

10-bit DNxHR SQ
12-bit DNxHR SQ
16-bit floating-point RAW
32-bit floating-point RAW
DNxHR/DNxHD SQ/ EXR (PIZ)
Bit depth Format
8-bit Up to 1280x720: DNxHD

Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR SQ

10-bit DNxHR SQ
12-bit DNxHR SQ
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
DNxHR/DNxHD LB/ RAW
Bit depth Format
8-bit Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR LB

10-bit DNxHR LB
12-bit DNxHR LB
16-bit floating-point RAW
32-bit floating-point RAW
DNxHR/DNxHD LB/ EXR (PIZ)
Bit depth Format
8-bit Up to 1920x1080: DNxHD

Over 1920x1080: DNxHR LB

10-bit DNxHR LB
12-bit DNxHR LB
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 4444 XQ/ RAW
Bit depth Format
8-bit ProRes 4444 XQ
10-bit ProRes 4444 XQ
12-bit ProRes 4444 XQ
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 4444 XQ/ EXR(PIZ)
Bit depth Format
8-bit ProRes 4444 XQ
10-bit ProRes 4444 XQ
12-bit ProRes 4444 XQ
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 4444/ RAW
Bit depth Format
8-bit ProRes 4444
10-bit ProRes 4444
12-bit ProRes 4444
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 4444/ EXR(PIZ)
Bit depth Format
8-bit ProRes 4444
10-bit ProRes 4444
12-bit ProRes 4444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 422 HQ/ RAW
Bit depth Format
8-bit ProRes 422 HQ
10-bit ProRes 422 HQ
12-bit ProRes 4444
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 422 HQ/ EXR(PIZ)
Bit depth Format
8-bit ProRes 422 HQ
10-bit ProRes 422 HQ
12-bit ProRes 4444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 422/ RAW
Bit depth Format
8-bit ProRes 422
10-bit ProRes 422
12-bit ProRes 4444
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 422/ EXR(PIZ)
Bit depth Format
8-bit ProRes 422
10-bit ProRes 422
12-bit ProRes 4444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 422 LT/ RAW
Bit depth Format
8-bit ProRes 422 LT
10-bit ProRes 422 LT
12-bit ProRes 4444
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 422 LT/ EXR(PIZ)
Bit depth Format
8-bit ProRes 422 LT
10-bit ProRes 422 LT
12-bit ProRes 4444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression
Apple ProRes 422 Proxy/ RAW
Bit depth Format
8-bit ProRes 422 Proxy
10-bit ProRes 422 Proxy
12-bit ProRes 4444
16-bit floating-point RAW
32-bit floating-point RAW
Apple ProRes 422 Proxy/ EXR(PIZ)
Bit depth Format
8-bit ProRes 422 Proxy
10-bit ProRes 422 Proxy
12-bit ProRes 4444
16-bit floating-point OpenEXR with PIZ compression
32-bit floating-point OpenEXR with PIZ compression

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