Supported File Formats
This page lists the file formats supported by Flame.
Important: Codecs marked with an asterisk (*) are not available in the Trial or the Educational versions of Flame. You can neither import nor export files encoded with these codecs.
By default, Flame interprets 16-bit integer media as 12-bit. This means that whenever you look at 16-bit integer media through MediaHub, the Bit Depth column displays 12-bit. In the Preview's Metadata tab, the File Bit Depth field always displays the actual bit depth of the file.
When you import 16-bit integer media, you can:
- Promote 16i media to 16f in order to maximize the precision available for compositing, by applying a colour transform. See Converting Images Between 12i or 16i and 16f Encodings.
- Set the MediaHub's Bit Depth box to 32-bit fp. This stores the 16-bit integer information in a 32-bit floating point buffer. It is lossless, but a 32-bit fp buffer requires more memory, and can have an impact on performance.
- Import the media using the default conversion to 12-bit integer. This process is perceptually negligible, as only the 4-least significant digits are discarded.
Format |
Extension |
Import |
Export |
Note |
3ds Max |
.3ds |
yes |
yes (camera data only) |
|
Alembic |
.abc |
yes |
no |
Supports version 1.5.4 |
Filmbox |
.fbx |
yes |
yes |
Supports version 2020.3.2 |
Inventor |
.iv |
yes |
no |
|
Scalable Vector Graphics |
.svg |
yes |
no |
|
Substance Engine |
Substance engine is compatible with Substance 8.6.5. |
|
|
|
UDIM |
.tx, .txr, .txt |
yes |
yes |
Level of Detail is not supported: level 0 is automatically loaded. |
Wavefront |
.obj |
yes |
no |
|
Format | Extension | Import | Export |
---|
Advanced Authoring Format | .aaf | yes | yes The exported AAF can be imported in: - Avid Media Composer (version 8 and later)
- Avid ProTools (version 12.2 and later)
- Adobe Premiere Pro CC (version 2017 and newer)
- Blackmagic Design DaVinci Resolve (version 11 and later)
- Filmlight Baselight
|
Editorial Decision List | .edl | yes | yes |
Supported formats: - ALE (Avid Log Exchange) —import only
- CMX 340
- CMX 3600 —recommended format for import; default for export
- CMX OMNI (ASCII version)
- EDM (edit) —import only
- GVG 4 and GVG 4 Plus (v4.1 or higher)
- SONY 900 / 910 / 5000 / 9000 / 9100
- SONY 9000 Plus (v2.21 or higher)
CMX 3600 is the default export format. To use another one, you must generate a customized EDL. |
Final Cut Pro XML | .xml | yes Supports Apple Final Cut Pro .xml files. Supports Adobe Premiere CC 2017 .xml files. | no |
Final Cut Pro X XML | .fcpxml | yes- Supports XML version 1.6 (from Final Cut Pro X version 10.3.) and earlier.
| yes The exported .fcpxml file uses version 1.5 of the XML format. The exported XML file can be imported in: - Apple Final Cut Pro X (version 10.1 and later)
- Black Magic DaVinci Resolve (version 11 and later)
|
Image Sequence
Format | Extension | Import | Export | Depth |
---|
Alias® | .als | yes | yes | 8 bits |
ARRIRAW | .ari .arx | yes | no | 12, 16fp bits |
Note: - Uses SDK version 7.1.1 for LogC3 and LogC4. Uses SDK version 6 for legacy and previously imported content.
- MediaHub always presents the sequence as a clip, never as a series of RAW images.
- .arx files are ARRIRAW files encoded using Codex High Density Encoding (HDE). .arx files are processed like .ari files: import options set for .ari files apply to .arx files. For additional information, see Codex HDE website.
|
Cineon® | .cin | yes | yes | 10 bits |
DPX | .dpx | yes | yes | 8, 10, 12, 16i bits and ADX encoding. |
Note: 8, 10, 12, and 16i bits support alpha, including 12-bit DPX (packed) from CODEX recorders. Export supports 12-bit packed compression format, but only as RGB without alpha. |
DPX - Single channel | .dpx | yes | no | See Note. |
Note: Monochromatic DPX files from the following film scanners have been validated: - FilmLight Northlight (10 & 16-bit)
- DigitalFilmTechnology SCANITY™ (10 & 16-bit)
- Imagica (8, 10 & 16-bit)
- Laser Graphics (8, 10 & 16-bit)
Lustre supports single channel DPX files only when imported through Wiretap Gateway. |
Open Clip | .clip | yes | yes | n/a |
HDR | .hdr | yes | no | 32 bits |
JPEG | .jpg | yes | yes | 8 bits |
Exif metadata is displayed in . |
OpenEXR | .exr | yes | yesNote: Filmlight Baselight: only imports single part OpenEXR. This means that only RGBA OpenEXR exported from Flame Family are available in Baselight. Multi-Channel OpenEXR from Media Export and Write File node are Multi-parts, and not supported by Baselight. | 8, 10, 12u, 12, 16fp, 32fp, 32i bits RGB, RGBA, and multi-channel Note: 32-bit int channels are converted to 32-bit fp, making it possible to use passes such as ObjectID. |
Note: - SDK version: 3.2.1 in 2025 and 2025.1 Update, 3.2.4 in 2025.2 Update.
- You can access RGB and RGBA channels from a multi-part file; each part appears as a track of a multi-track clip in the MediaHub file browser.
- Deep pixel channels are not supported and are not displayed.
- Import and export both support 32-bit floating point channels.
- You can access non-RGBA channels located at the root of the channels hierarchy.
- Flame reads frame rate and timecode information from the header of an OpenEXR file, when one of the following frame rates is used: 23.97 / 24 / 25 / 29.97 / 30. It also supports writing that same information on export.
|
Photoshop | .psd | yes | no | 8 or 16i bits RGB and RGBA |
Note: Supports both flattened and layered files. Rasterize any layer with shapes before saving the file to make sure those elements are available in Flame. Exif metadata is displayed in . |
Pict (Macintosh®) | .pict | yes | yes | 8 bits |
|
Pixar | .pxr | yes | yes | 8 bits |
|
Portable Network Graphics | .png | yes | yes | 8 or 16i bits |
|
SGI® | .sgi | yes | yes | 8 or 16i bits |
|
Softimage® | .pic | yes | yes | 8 bits |
|
TARGA® | .tga | yes | yes | 8 bits |
|
Tdi/Maya® | .iff | yes | no | 8 or 16i bits |
|
Tiff | .tif | yes | yes | 8, 16i, or 32fp bits Supports both contiguous (interleaved) and planar storage configurations. |
Exif metadata is displayed in . |
Wavefront® | .rla | yes | yes | 8 or 16i bits |
|
Note: When rendering multi-channel clips from Batch (Write and Render Nodes), the channels are named "rgba", "rgba_alpha","rgba2", "rgba2_alpha", etc.
QuickTime
Format | Extension | Import | Export | Depth |
---|
Uncompressed 8-bit RGB (RAW) | .mov | yes | yes | |
Note: Supports alpha both RGB and RGBA import and export. |
Uncompressed 8-bit VUY (2VUY) | .mov | yes | yes | 8-bit packed |
|
Uncompressed 8-bit YUV (YUV2) | .mov | yes | yes | 8-bit packed |
|
Uncompressed 10-bit RGB (R210) | .mov | yes | yes | |
Uncompressed 10-bit YUV (V210) | .mov | yes | yes | 10-bit packed |
|
Apple Animation | .mov | yes | no | |
|
Apple Graphics | .mov | yes | no | |
Apple® Video | .mov | yes | no | |
Cinepak | .mov | yes | no | |
Component Y’CbCr 8-bit 4:4:4 | .mov | yes | no | 8-bit planar |
Component Y’CbCrA 8-bit 4:4:4:4 | .mov | yes | no | 8-bit planar |
Component Y’CbCr 10-bit 4:4:4 | .mov | yes | no | 10-bit packed |
Component Y’CbCr 10-bit 4:2:2 | .mov | yes | no | 10-bit packed |
DV 25 | .mov | yes | yes | |
Note: NTSC & PAL Although the specifications allow the DV format to be field 1 or 2, the industry standard is "bottom first". Thus, before exporting to Flame, ensure that the clip is Field 2. Reformat, if necessary. |
DVCPRO 50 | .mov | yes | yes | |
|
DVCPRO HD | .mov | yes | yes | |
DNxHD | .mov | yes | yes | RGB 8 and 10 bits |
Note: Includes support for the following varieties: 36, 60, 75, 80, 85, 90, 90x, 100, 110, 110x, 115, 145, 175, 175x, 185, 185x, 220, 220x, 444 (sometimes known as 350x). |
DNxHR | .mov | yes | yes | 8, 10, or 12 bits |
Note: Supports the DNxHR family: 444, HQX, HQ, SQ, and LB. Supports import of Avid-created DNxHR files that are 10- or 12-bit. |
H.264* | .mov | yes | yes | |
IMX | .mov | yes | yes | |
Note: Includes support for IMX 30, 40, and 50. When exporting, the Scan Mode box is ignored: NTSC clips are always exported as F2 dominant, while PAL clips are always exported as F1 dominant. |
MJPEG | .mov | yes | yes | |
|
MPEG-1* | .mov | yes | no | |
MPEG-4* | .mov | yes | yes | |
MSMpeg 4v3 (DivX)* | .mov | yes | no | |
PhotoJPEG | .mov | yes | no | |
Note: RT PhotoJPEG compatible |
PNG | .mov | yes | yes | |
Note: Without alpha channel support |
PNGA | .mov | yes | yes | |
Note: With alpha channel support |
ProRes 4444 (XQ) | .mov | yes | yes | 12-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
ProRes 4444 | .mov | yes | yes | 12-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
ProRes 422 (HQ) | .mov | yes | yes | 10-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
ProRes 422 | .mov | yes | yes | 10-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
ProRes 422 (LT) | .mov | yes | yes | 10-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
ProRes 422 (Proxy) | .mov | yes | yes | 10-bit |
Note: Import and export support constant and variable bit rates, CBR and VBR. |
QuickTime Planar RGB | .mov | yes | no | |
TGA | .mov | yes | no | |
XDCAM* | .mov | yes | no | |
XDCAM HD* | .mov | yes | no | |
XDCAM EX* | .mov | yes | no | |
Note: There is no essence-mode browsing in a QuickTime XDCAM EX. |
XAVC* | .mov | yes | yes | |
The Supported QuickTime Audio table lists the audio codecs supported in QuickTime files.
Movie files using non-supported frame rate, such as 120fps, play back at the project rate. For example, a 1 second 120fps .mov file imported in a 24fps project takes up 5 seconds on the timeline.
Important: Movie files that contain multiple compressions are not supported and may display as checkerboard when scrubbed in MediaHub. Such files are usually created by exporting a sequence made of different DNxHD / DNxHR media from Avid Media Composer, with the Same as Source export option.
Format | Extension | Import | Export | Depth |
---|
AVC-Intra 50* | .mxf | yes | yes | |
Note: Panasonic P2. Export supports does not support Legal range, only Full range. |
AVC-Intra 100* | .mxf | yes | yes | |
Note: Panasonic P2. Import includes support for 1080/60p. Import supports OP1atom format. Export supports does not support Legal range, only Full range. |
AVC-Intra 200* | .mxf | yes | no | |
Note: Panasonic P2. Supports 1080/25p, 1080/30p, 720/50p, and 720/60p. Export supports does not support Legal range, only Full range. |
AVC-Intra 4:2:2 HD* | mxf | yes | no | |
Note: Export supports does not support Legal range, only Full range. |
AVC-Intra LT* | mxf | yes | no | |
Note: The AVC-Intra LT format maps the complete raw image to a half-height 422 image when recording. To import the media at its full resolution, enable in Format Specific Options for Panasonic. Export supports does not support Legal range, only Full range. |
AVC-Intra2K* | .mxf | yes | no | |
Note: Supports the VariCam 35 and HS, both 4:2:2 and 4:4:4 flavours. Export supports does not support Legal range, only Full range. |
AVC-Intra4K* | .mxf | yes | no | |
Note: Supports the VariCam 35 and HS, both 4:2:2 and 4:4:4 flavours. Export supports does not support Legal range, only Full range. |
AVC-LongG* | .mxf | yes | no | |
Note: Export supports does not support Legal range, only Full range. |
ARRIRAW | .mxf | yes | no | |
|
Canon XF-AVC* | .mxf | yes | no | |
Note: - Supports both Intra and Long GOP flavours
- Supports spanned clips.
- Importing Cinema Raw Light (CRM) files require the use of MediaReactor for decoding.
|
DNxHD | .mxf | yes | yes | |
Note: - SDK version: 2.7.0.10
- Includes support for the following varieties: LB, TR, SQ, HQ, HQX, 444.
- Supports DNxHD in .mxf files from ARRI ALEXA cameras.
- Supports OP1a media files from Blackmagic Design DaVinci Resolve and from Avid Media Composer.
- In MXF OP1atom files generated by Avid Media Composer, audio tracks appear in the MediaHub as a single audio channel file (A1). But once imported, the tracks display the original channels.
|
DNxHR | .mxf | yes | yes | 8, 10, or 12 bits |
Note: - SDK version: 2.7.0.10
- Supports the DNxHR family: 444, HQX, HQ, SQ, and LB.
- Supports import of Blackmagic Design DaVinci Resolve DNxHR files, but only if they are OP1a (OP1atom files from DaVinci Resolve are not supported).
- Supports import of Avid-created DNxHR files that are 10- or 12-bit, using OP1a or OP1atom.
|
DNxUncompressed | .mxf | yes | no | YCbCr (4:2:2): Note: 16-bit and 32-bit floating point YCbCr files are not supported. RGB (4:4:4): - 8-bit
- 10-bit
- 12-bit
- 16-bit (seen as 32-bit fp in Flame Family products)
- 32-bit floating point
|
Note: RGB DNxUncompressed files with floating point bit depth are always imported as Full range: setting is ignored. RGB integer and YCbCr DNxUncompressed media files are imported as Full or Legal range; use to set the range to import. |
DV 25 | .mxf | yes | no | |
|
DVCPRO | .mxf | yes | yes | |
|
DVCPRO 50 | .mxf | yes | yes | |
Note: Panasonic P2 (PAL & NTSC) |
DVCPRO HD | .mxf | yes | yes | |
Note: Panasonic P2. Available in 1080p@25/50, 1080p@24/30/60, 720p@25/50, and 720p@24/30/60. |
ProRes 4444 (XQ) | .mxf | yes | no | 12-bit |
ProRes 4444 | .mxf | yes | no | 12-bit |
ProRes 422 (HQ) | .mxf | yes | no | 10-bit |
ProRes 422 | .mxf | yes | no | 10-bit |
ProRes 422 (LT) | .mxf | yes | no | 10-bit |
ProRes 422 (Proxy) | .mxf | yes | no | 10-bit |
SonyRAW | .mxf | yes | no | |
Note: - SDK version: 7.1
- SonyRAW support includes the Sony VENICE 2 and HFR clips, the Sony F-series cameras, and other Sony cameras that output SonyRAW.
- Supports the SonyRAW X-OCN LT codec from the Sony BURANO camera and X-OCN LT, ST and XT from Sony VENICE cameras.
|
XAVC* | .mxf | yes | yes | |
Note: Includes support for Sony XAVC-Long format. |
XDCAM* | .mxf | yes | no | |
Note: MPEG-2 IMX-30, IMX-40, and IMX-50 |
XDCAM HD* | .mxf | yes | yes | |
Note: MPEG-2 Long GOP. Import supports 4:2:0 and 4:2:2. Export is 4:2:2. |
Note: Flame exports MXF as OP1a files (including the timecode). The is audio encoded as PCM, 16-Bit or 24-Bit. Avid applications support OP1atom MXF files: use the AMA MXF plug-in to bring the OP1a files into an Avid application.
MP4
Format | Extension | Import | Export | Depth |
---|
H.264* | .mp4 | yes | yes | |
On import, if the media uses non-square pixels, set for Flame to detect the correct ratio. 10-bit encoded MP4 Not all media players can open H.264 in MP4 generated by the 10-bit encoding profiles. Make sure to have access to the professional codecs to decode these media files. |
XAVC-S* | .mp4 | yes | no | |
Note: Supports up to 4 tracks of 16-bit PCM audio. |
XDCAM EX* | .mp4 | yes | no | |
Note: MPEG-2 Long GOP. Includes supports for High Frame Rate (HFR) media—50p, 59.94p, 60p.— |
Other Streaming Codecs
Format | Extension | Import | Export | Depth |
---|
Blackmagic Design RAW | .braw | yes | no | |
Note: - SDK version: 2.6 in 2025 and 2025.1 Update, 3.6.1 in 2025.2 Update
- Default colour space is set to BMD Film/WideGamut Gen5.
|
AVCHD* | .mts or .m2ts | yes | no | |
Note: Only linear PCM audio is supported. Some cameras can record AC-3 audio, but this format is not supported: Flame can still access the video portion of the media. |
REDCODE | .R3D | yes | no | 12, 16fp bits |
Note: - SDK version: 8.3.1
- As of the 2020.1 release, the Dragon Enhanced Black option is no longer available when colour science is set to IPP2.
- Flame uses RED SDK and its Image Processing Pipeline (IPP2). Colour Science 3 is still available, but IPP2 is the recommended setting. With IPP2, you can access the CDL settings.
|
Format | Extension | Import | Export | Depth |
---|
AIFF | .aiff | yes | yes | 16 or 24 bits |
AIFF-C | .aifc | yes | yes | 16, 24, 32fp bits |
Audio Visual Research | .avr | yes | yes | 16 bits |
Berkeley/IRCAM/CARL Sound (BISCF) | .bsf | yes | yes | 16 bits |
MP3* | .mp3 | yes | yes | 16 bits |
Nextsnd | .au | yes | yes | 16, 24, 32fp bits |
WAVE | .wav | yes | | 16, 24, 32fp bits |
WAVE - Broadcast | .wav | yes | yes | 16, 24, 32fp bits |
Note: Includes support for RF64 files (BWF-compatible format that supports files larger than 4 GB). |
WAVE - Extensible | .wav | yes | no | 16, 24, 32fp bits |
Note: Audio tracks are imported as regular audio tracks, without mapping the channels to spatial locations. |
Note: Files of any sample rate can be imported, but they are all resampled to 48 kHz.