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    Behavior Design

    Pages in this section
    • Basic Behavior Setup (Static Characters)
    • Basic Behavior Setup (Moving Characters)
    • Behaviors & Triggers Overview
    • Using the Trigger Editor
    • Sharing Behaviors between multiple Entitiy Types
    • Running Behaviors One After Another
    • Running Behaviors Simultaneously
    • Mapping Objects to Triggers and Behaviors
    • Start/Stop Behaviors with Triggers
    • Dual Behaviors Handling
    • Per-Particle Attributes Handling
    • Golaem Attributes Handling
    • Golaem Attributes or Per Particle Attributes
    Parent page: Tutorials
    Previous page: Placement
    Next page: Animation

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