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Golaem 9.2.2 (2025/08/06)

Important notice

Default ground adaptation behavior has been changed between Golaem 9.2.1 and 9.2.2 when using multiple layout files.

Setting the default mode to Snap Height will reproduce 9.2.1 behavior.

Improvements

  • Entities removed using a Kill layer are not generated anymore in the Golaem for USD plugin
  • Added License information in the Golaem Scene Checker

Bug fixes

  • Fixed a crash when rendering using V-Ray IPR
  • Fixed fur node creating when using the glmCharacterMaker command
  • Fixed fur file export when using the glmFurCacheExport command
  • Fixed default ground adaptation when using multiple Layout Files
  • Fixed divide operator in the ChOp Operation Node
  • Fixed FBX motion footprint extraction in the MotionClip Node
  • Fixed SetBone operation in the ChOpOutput when using animated scale

Refactoring

  • Added the "Enable Random Shuffle" attribute in the Types panel of the Population Tool
  • V-Ray 6.20 is now supported by default

API

  • New glmGetLicenseStatus command to get the license status

Supported DCCs

  • Autodesk Maya 2022, 2023, 2024, 2025, 2026
  • Autodesk 3ds Max 2022, 2023, 2024
  • Foundry Katana 3.X, 4.X, 5.X, 6.X
  • Unreal Engine 4.27, 5.3, 5.4
  • SideFx Houdini 20.0.688, 20.5.550

Supported Rendering Engines

  • Arnold - MtoA 5.5.X (Arnold 7.4.X) for Maya 2024-2026 / MtoA 5.4.X (Arnold 7.3.X) for Maya 2023 / MtoA 5.3.X (Arnold 7.2.X) for Maya 2022 / KtoA 4.3 (Arnold 7.2.X)
  • V-Ray - For Maya 6.2X / For 3ds Max 6.2X
  • Renderman - For Maya 26.X, 25.X, 24.X / For Katana 26.X, 25.X, 24.X
  • Redshift - For Maya 3.6.0-1 / For Katana 3.6.0-1 / For 3ds Max 3.6.0-1
  • USD - Standalone 0.23.11 / For MayaUSD 0.23.0 - 0.27.0 / For Houdini 19.5 and 20.0 / For Katana 3.5
  • Guerilla Render 2.1, 2.2, 2.3

Also supported (but must be manually installed):

  • Arnold - MtoA 5.4.X (Arnold 7.3.X) for Maya 2024-2025 / MtoA 5.3.X (Arnold 7.2.X) for Maya 2023 / KtoA 4.4.X (Arnold 7.3.X) / KtoA 4.2.X (Arnold 7.1.X)
  • V-Ray - For Maya 6.0X, 6.1X / For 3ds Max 6.0X, 6.1X
  • Renderman - For Maya 23.X / For Katana 23.X
  • Redshift - For Maya 3.5.14-16 / For Katana 3.5.14-16

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