Golaem Crowd 1.3.1
Improvements
- Skeleton Motion Converter: Handles several bones with the same names
but can not export it (regular behavior)
- Skeleton Motion Converter: Uniform method to export motion
(independant from the skeleton type)
- Population Tool: Better noise for all shapes
Bug fixes
- Skeleton Motion Converter: Now takes rotateAxis values into account
- Skeleton Motion Converter: Now handles children joints as character
skeleton root nodes
- Skeleton Motion Converter: Fix motion preview sometimes incorrect
- Population Tool: Fix a few bugs like the columns and rows count, the
polygon shape "U problem"
- Renderman Plugin: Fixed an incorrect shader parameter bug
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