Golaem Crowd 2.4.1 (2013/05/21)
New Features
- Procedural shaders for 3Delight (Switch & GetUserData)
- Speed ratio of Motion & Geometry behaviors is now dynamic.
Improvements
- Arnold procedural now works with mtoa0.23.1
- User data now works with 3Delight
- Automatic cast of vector PPattr in double PPattr in PPattr trigger
(useful for triggers based on speed magnitude...)
- Positions and sizes of Golaem Crowd windows are saved in the
windowPref file
- Add null ground in Physics Locator
- Add getPPAttr functions in UserScripts.mel
- Asset Manager: when all weights of a group are set to 0 no asset in
the group is chosen
Bug fixes
- Fixed a wrong display of the population tool
- Fixed default ground in Physics Locator
- Fixed setPPAttributeVector Mel function in UserScripts.mel
- Fixed Goto behavior random target picker