Golaem Crowd 3.1.1 (2014/02/14)
New Features
- Script behavior to execute a piece of script at each simulation update
- Loop operator (can be used to create While, DoWhile & For loops)
- Substep parameter in the Crowd Manager node to set the number of times
the simulation is updated per frame
- Added cropping parameters to the Motion Clip node
Improvements
- Entity picking is now conserved between two simulations
- Entity picking can be disabled in the Entity Surface Shape
- Added a Scale Object parameter in the Constraint behavior
- Surface Shape Render Previz mode uses the Assets Manager bounding box
for culling
- Dynamics and Physicalize behaviors have been merged in the same
behavior
- Golaem Crowd plugin now displays a message at loading time with
version number, release date and nightly build id
- A warning is displayed if the Crowd Unit is changed after a simulation
has been initialized
- Locomotion behavior displays the name and percentage of the currently
played animation in the viewport
- Added a #gid# keyword for Mel/Python callbacks / scripts
Bug Fixes
- Fixed the renaming of a Motion Clip node when adding a new motion file
- Fixed the motion attributes computation in the MotionClip
- Fixed the Distance trigger (was not computing the right distance)
- Fixed a crash when deleting an animation curve on the Character Maker
Locator
- Fixed a crash when disconnecting a Limb with mirror mapping in the
Character Maker
- Fixed a missing footprint bug when first loading a motion in the
Character Maker
- Fixed the cleaning of animation curves in the Character Maker
- Fixed the mirror mapping dialog not showing the right amount of
mappable effectors in the Character Maker
- Fix Entity Ids parsing in the Simulation Cache Importer
Refactoring
- Change default Shading Mode in Entity Surface Shape
- A trigger is now created for each exit link of the Alternative
behavior
- Refactored the Orientation behavior 3d mode
Supported Rendering Engines
- Mental Ray For Maya (any version)
- V-Ray For Maya 2.4
- Mtoa 1.0.0.1 & Arnold 4.1.3.3 (compatible with other 1.0 versions)
- 3Delight Studio Pro 10.0.50
- Renderman Studio 4.0