Golaem Crowd 4.0.5 (2015/05/26)
Important Notice
From this release, Maya 2012 is not supported anymore
New Features
UVPin terrain adaptation
Simulation Time control in the CrowdManager node (supports Maya Time Wap)
Simulation Export pre and post MEL/Python Callbacks
Support of Archive Scene Maya feature (via the CrowdArchiver node)
Support of Maya 2016
Improvements
Global CrowdField control in the CrowdManager node
Light Linking support in the V-Ray proxy
Render proxies can now be created in Maya batch
Focus on the selected Behavior in the Behavior Editor from the Visual Feedback selector
Bug Fixes
Fixed a crash when exiting Maya after having rendered with MentalRay
Fixed a crash when exiting Maya after having rendered with Arnold
Fixed a crash when rendering with 3Delight
Fixed a crash when opening a scene if the working station has no graphics card
Fixed blendshapes assignment in Render Previz display mode
Fixed ground adaptation on no-spine Characters
Fixed Vector Field target refresh
Fixed Simulation Tool Rib export (bad syntax)
Fixed Linux silent install not properly using Maya default install location
Fixed RPATH not properly set on rendering plugins
Fixed Physics Shapes meshes and Shader nodes not correctly deleted when deleting the Character Maker Locator
Fixed Simulation Cache Proxy losing its Character Files list
Supported Rendering Engines
Mtoa 1.1.X & 1.2.X / Arnold Core 4.2.X
V-Ray For Maya 3.0
Mental Ray For Maya (any version)
3Delight Studio Pro 11.0.XX
Renderman Studio 19.0
Katana 1.X & 2.X (Arnold only)
Also supported (but must be manually installed)
Mtoa 1.0.X / Arnold Core 4.1.X
V-Ray For Maya 2.4
Renderman Studio 18.0