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Golaem Crowd 4.0.5 (2015/05/26)

Important Notice

From this release, Maya 2012 is not supported anymore

New Features

  • UVPin terrain adaptation

  • Simulation Time control in the CrowdManager node (supports Maya Time Wap)

  • Simulation Export pre and post MEL/Python Callbacks

  • Support of Archive Scene Maya feature (via the CrowdArchiver node)

  • Support of Maya 2016

Improvements

  • Global CrowdField control in the CrowdManager node

  • Light Linking support in the V-Ray proxy

  • Render proxies can now be created in Maya batch

  • Focus on the selected Behavior in the Behavior Editor from the Visual Feedback selector

Bug Fixes

  • Fixed a crash when exiting Maya after having rendered with MentalRay

  • Fixed a crash when exiting Maya after having rendered with Arnold

  • Fixed a crash when rendering with 3Delight 

  • Fixed a crash when opening a scene if the working station has no graphics card

  • Fixed blendshapes assignment in Render Previz display mode

  • Fixed ground adaptation on no-spine Characters

  • Fixed Vector Field target refresh

  • Fixed Simulation Tool Rib export (bad syntax)

  • Fixed Linux silent install not properly using Maya default install location

  • Fixed RPATH not properly set on rendering plugins

  • Fixed Physics Shapes meshes and Shader nodes not correctly deleted when deleting the Character Maker Locator

  • Fixed Simulation Cache Proxy losing its Character Files list

Supported Rendering Engines

  • Mtoa 1.1.X & 1.2.X / Arnold Core 4.2.X

  • V-Ray For Maya 3.0

  • Mental Ray For Maya (any version)

  • 3Delight Studio Pro 11.0.XX

  • Renderman Studio 19.0

  • Katana 1.X & 2.X (Arnold only)

Also supported (but must be manually installed)

  • Mtoa 1.0.X / Arnold Core 4.1.X

  • V-Ray For Maya 2.4

  • Renderman Studio 18.0

 

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