Installation
A few steps must be undertaken for Unreal Engine to be able to load and render with the Golaem plug-in.
Installing Dependencies to the Unreal Engine Environment
For the Golaem Editors to work properly, some third party dependencies need to be manually installed. Depending on the Unreal Engine version, you will have to install PySide2 (in python3 folder)
Installing PySide2 (prior to UE 5.4) or Pyside 6 (UE 5.4 and later)
To install the PySide Python module, open a Command tool in Administrator Mode and change the current directory to point to the Unreal Engine installation directory UnrealEngineInstallDir/Engine/Binaries/ThirdParty/Python3/Win64/. Then, run the following commands:
.\python.exe -m pip install --upgrade pip
.\python -m pip install --no-warn-script-location PySide2
OR
.\python -m pip install --no-warn-script-location PySide6
This will install the latest version of PySide2 (UE 5.3 or older) or Pyside6 (UE 5.4 or newer) in your Unreal Engine Python environment
Load the Python Editor Script and the Editor Scripting Utilities Plugins
In Unreal Engine Plug-in Window (Edit / Plugins), enable both the Python Editor Script and Editor Scripting Utilities plugins:

Installing the Golaem For Unreal Engine Plug-in
The Golaem for Unreal Engine plug-in can be as an extension in the Golaem card of your Autodesk Account.
It is made of four directories and one .uplugin file:

Adding Golaem For Unreal Engine Plug-in to your Environment
Then, for Unreal Engine to be able to find the Golaem For Unreal Engine Plug-in, it must be added in the Plugins/GolaemPlugin directory of your Unreal Engine Project. If correctly installed, you should be able to set it in the Plug-in list of Plug-in Window (Edit / Plugins):

