New in Golaem 9 (videos)
Simulation Levels
Discover how Golaem 9 allows you to go back to simulation after
Layout!
New Animation Engine (mapping)
Discover new possibilities of Golaem 9 Animation Engine & improve
mapping process
Handling footprint info with FBX Motions
How to handle footprint information when using Golaem with FBX
motions.
Modular Rig
Setup a character using a modular rig thanks to new Golaem 9 animation
engine!
New LOD system
Learn how we revamped the LOD system to make it more consistant and
easier to use
Custom Skeleton Display
Learn how to customize the bones of your skeleton display!
PlayAnimation Layer
Check out the new PlayAnimation Layer and reanimate characters in
Layout
Track Locator
Discover the new Track Locator feature
New If Operator UI
Discover how we made the If operator more efficient
Sharing Behavior containers
How to easily share Behavior containers between EntityTypes
Collision Filters
How to customize the way Physics Simulation take collisions into
account
New ChOps outputChannel expression
Check out the new default outputChannel we created to facilitate ChOps
design
UI Improvements
Check out some helpers we added to make your life easier