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New in Golaem 9 (videos)

Simulation Levels

Discover how Golaem 9 allows you to go back to simulation after Layout!

New Animation Engine (mapping)

Discover new possibilities of Golaem 9 Animation Engine & improve mapping process

Handling footprint info with FBX Motions

How to handle footprint information when using Golaem with FBX motions.

Modular Rig

Setup a character using a modular rig thanks to new Golaem 9 animation engine!

New LOD system

Learn how we revamped the LOD system to make it more consistant and easier to use

Custom Skeleton Display

Learn how to customize the bones of your skeleton display!

PlayAnimation Layer

Check out the new PlayAnimation Layer and reanimate characters in Layout

Track Locator

Discover the new Track Locator feature

New If Operator UI

Discover how we made the If operator more efficient

Sharing Behavior containers

How to easily share Behavior containers between EntityTypes

Collision Filters

How to customize the way Physics Simulation take collisions into account

New ChOps outputChannel expression

Check out the new default outputChannel we created to facilitate ChOps design

UI Improvements

Check out some helpers we added to make your life easier

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