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Shot Creation

Note:

Note that there are also lots of step by step text tutorials for classic use cases such as Populating a Stadium, Populating City, Creating Formations,... in the GOLAEM CROWD and GOLAEM LAYOUT sections or the section dedicated to your favorite software (see Golaem for Houdini, Katana, Unreal,...)

Using the Population Tool Free Place Mode

How to use the new Free Place Mode to create custom Population Tools

Editing existing Population Tools with the Free Place Mode

How to customize existing Population Tools using the new Free Place mode

Golaem Live! Making Characters Walk Around

How to make your characters move into your shots

Golaem Live! Behaviors & Triggers

How to give life to your characters and make them react to events

Golaem Live! Making Characters Walk Around

How to make your characters move into your shots

Trigger Editor

Create advanced conditions for starting/stopping behaviors

Golaem Live! Covid Simulation

Use advanced behavior creation tools (ChOps) to simulate covid spreading

Golaem Live! Making Physics interact with the environment

How to use Crowd Rigid Bodies to make characters interact with the environment

Cloth Simulation Part 1: Basic flag setup & simulation

Basics of setting up a cloth with Apex and using it within Golaem.

Cloth Simulation Part 2: Defining cloth properties

How to customize Nvidia Apex cloth properties to imitate any cloth materials

Cloth Simulation Part 3: Advanced Setup (collisions with character)

how to setup collisions between your character and your cloth in Nvidia Apex and Golaem

Golaem Live! Cloth Simulation

Learn how to simulate cloth efficiently with Golaem

Adding Procedural Animation

Using ChOps and Ramps to add procedural animation to your characters

ChOps Crash Course

Learn ChOps basics by recreating Golaem Triggers using ChOps

ChOps Crash Course / Ramp Node

How to mimick Ramp Node with ChOps, to undestand how it works, and gain more control

Using Sensors and Chops to pair characters

Using Sensors, Filters & ChOps to "pair" character together as partners or opponents

Using Sensors and Chops to pair characters (part 2)

Using Sensors, Filters & ChOps to "pair" character one to one

Using Goto + Motion Behaviors

How to use a single Motion Behavior with a Goto Behavior thanks to ChOps

SetTerrain Behavior

Deal with dynamic terrains using SetTerrain Behavior

Emitters & Kill Behaviors

Emit and kill characters during simulation

Golaem Live! Flock Simulation

Simulate birds, insects, fishes with Golaem flock behaviors

Matching a shape with flock

How to control your flock by matching a deforming shape

Golaem Live! Traffic Simulation

Simulate traffic with Golaem from a simple curve network input

Constraining Passengers to Cars

Populate your cars with Golaem Characters using Master/Slave behaviors

Scattering Tools

Scatter objects in your scenes

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