Drive the camera
Description
This sample will fly the camera around the model. To simplify the code, the target is hard coded at the origin and the up vector is the positive Z.
Code Samples
Public Sub RotateCamera()
' Get the active camera.
Dim cam As Camera
Set cam = ThisApplication.ActiveView.Camera
Dim tg As TransientGeometry
Set tg = ThisApplication.TransientGeometry
' Define the number of steps in the animation.
Dim steps As Integer
steps = 360
' Define the distance between the eye and target.
Dim eyeDistance As Double
eyeDistance = 15
' Calculate pi.
Dim pi As Double
pi = Atn(1) * 4
' Iterate the specified number of steps.
Dim i As Integer
For i = 1 To steps
' Calculate the x and y coordinates of the eye.
Dim x As Double
Dim y As Double
x = eyeDistance * Cos(i / steps * (2 * pi))
y = eyeDistance * Sin(i / steps * (2 * pi))
' Set the eye with a hard coded z value.
cam.Eye = tg.CreatePoint(x, y, 3)
' Define the up vector as positive z.
cam.UpVector = tg.CreateUnitVector(0, 0, 1)
' Apply the current camera definition to the view.
cam.ApplyWithoutTransition
Next
End Sub