GraphicsColorMapper.PutColors Method
Parent Object:
GraphicsColorMapper
Description
Method that sets all of the colors in the map. This will replace all existing colors currently defined for the map.
Syntax
GraphicsColorMapper.
PutColors(
Colors() As Byte )
Parameters
Colors |
Byte |
Input array of Bytes that contains the values of the colors. The array is a single dimension array containing sequential red, green, and blue values. |
Samples
Client graphics texture-based color mapping |
This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors. |
Version
Introduced in version 2010