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GraphicsDataSets.CreateTextureCoordinateSet Method

Parent Object: GraphicsDataSets

Description

Method that creates a new GraphicsTextureCoordinateSet object. You use methods provided by the GraphicsTextureCoordinateSet object to define the coordinates.

Syntax

GraphicsDataSets.CreateTextureCoordinateSet( DataSetId As Long ) As GraphicsTextureCoordinateSet

Parameters

Name Type Description
DataSetId Long Specifies the unique identifier for the GraphicsTextureCoordinateSet object. This must be unique with respect to all other GraphicsDataSet objects within this GraphicDataSets collection object.

Samples

Name Description
Client graphics texture-based color mapping This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors.

Version

Introduced in version 2010

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