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GraphicsTextureCoordinateSet.PutCoordinates Method

Parent Object: GraphicsTextureCoordinateSet

Description

Method that sets all of the coordinates of the set. This will replace all existing coordinates currently defined for the set.

Syntax

GraphicsTextureCoordinateSet.PutCoordinates( Coordinates() As Double )

Parameters

Name Type Description
Coordinates Double Input array of doubles that contains value of the texture coordinates.

Samples

Name Description
Client graphics texture-based color mapping This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors.

Version

Introduced in version 2010

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