SketchFixedSpline3D.Edit Method
Parent Object: SketchFixedSpline3DDescription
Method that edits a fixed sketch spline based on an input NURBS definition. This method is only valid for SketchFixedSpline3D objects that were created using a BSplineCurve as input. This method will fail if the curve was created with an Edge.
Syntax
SketchFixedSpline3D.Edit( SplineCurve As BSplineCurve, [StartPoint] As Variant, [EndPoint] As Variant )Parameters
Name | Type | Description |
SplineCurve | BSplineCurve | Input BSplineCurve geometry object that contains the definition of a curve that will be used to redefine the spline. |
StartPoint | Variant | Optional input Object that contains the start point to fit the curve through. The point can be either an existing SketchPoint3D object, a SketchPoint object, a workpoint or vertex. If the input is not a SketchPoint3D object, a SketchPoint3D object is automatically created at the position of the input point. If the argument is not supplied, a SketchPoint3D object is automatically created at the position of the start point of the input BSplineCurve. This is an optional argument whose default value is null. |
EndPoint | Variant | Optional input Object that contains the end point to fit the curve through. The point can be either an existing SketchPoint3D object, a SketchPoint object, a workpoint or vertex. If the input is not a SketchPoint3D object, a SketchPoint3D object is automatically created at the position of the input point. If the argument is not supplied, a SketchPoint3D object is automatically created at the position of the end point of the input BSplineCurve. This is an optional argument whose default value is null. |