SketchFixedSplines3D.Add Method
Parent Object: SketchFixedSplines3DDescription
Method that creates a fixed spline based on an input NURBS definition.
Syntax
SketchFixedSplines3D.Add( SplineCurve As BSplineCurve, [StartPoint] As Variant, [EndPoint] As Variant ) As SketchFixedSpline3DParameters
Name | Type | Description |
SplineCurve | BSplineCurve | Input BSplineCurve geometry object that contains the definition of a curve from which to create a SketchFixedSpline3D. |
StartPoint | Variant | Optional input Object that contains the start point to fit the curve through. The point can be either an existing SketchPoint3D object, a SketchPoint object, a workpoint or vertex. If the input is not a SketchPoint3D object, a SketchPoint3D object is automatically created at the position of the input point. If the argument is not supplied, a SketchPoint3D object is automatically created at the position of the start point of the input BSplineCurve. This is an optional argument whose default value is null. |
EndPoint | Variant | Optional input Object that contains the end point to fit the curve through. The point can be either an existing SketchPoint3D object, a SketchPoint object, a workpoint or vertex . If the input is not a SketchPoint3D object, a SketchPoint3D object is automatically created at the position of the input point. If the argument is not supplied, a SketchPoint3D object is automatically created at the position of the end point of the input BSplineCurve. This is an optional argument whose default value is null. |