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SurfaceBodyProxy.SetAppearanceTextureMappingData Method

Parent Object: SurfaceBodyProxy

Description

Method that sets the texture mapping type and alignment. Setting this value is only valid when the appearance assigned to the body has a texture defined.

Syntax

SurfaceBodyProxy.SetAppearanceTextureMappingData( TextureMappingType As TextureMappingTypeEnum, [TextureMappingAlignment] As Variant )

Parameters

Name Type Description
TextureMappingType TextureMappingTypeEnum Input texture mapping type applies to the object.
TextureMappingAlignment Variant Optional input unit vector that indicates the texture mapping alignment. This argument will be ignored if the TextureMappingType is not kCylindricalMappingType or kSphericalMappingType.

This is an optional argument whose default value is null.

Version

Introduced in version 2014

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