SurfaceBodyProxy.SetAppearanceTextureMappingData Method
Parent Object: SurfaceBodyProxyDescription
Method that sets the texture mapping type and alignment. Setting this value is only valid when the appearance assigned to the body has a texture defined.
Syntax
SurfaceBodyProxy.SetAppearanceTextureMappingData( TextureMappingType As TextureMappingTypeEnum, [TextureMappingAlignment] As Variant )Parameters
Name | Type | Description |
TextureMappingType | TextureMappingTypeEnum | Input texture mapping type applies to the object. |
TextureMappingAlignment | Variant | Optional input unit vector that indicates the texture mapping alignment. This argument will be ignored if the TextureMappingType is not kCylindricalMappingType or kSphericalMappingType. This is an optional argument whose default value is null. |