Share

TriangleGraphics.CoordinateIndexSet Property

Parent Object: TriangleGraphics

Description

Get and sets the GraphicsIndexSet that defines the indices within the coordinate set to use for the triangles of the set.

Syntax

TriangleGraphics.CoordinateIndexSet() As GraphicsIndexSet

Property Value

This is a read/write property whose value is a GraphicsIndexSet.

Samples

Name Description
Client graphics texture-based color mapping This test applies texture coordinates expressing distance from the origin to 'the triangle mesh of whatever Part you have open. It then creates either a discrete-band or continuous color mapper and allows you to adjust the values of the mapper to change the range of values that map to various colors.
Client Graphics - Vertex Color by Z Height This sample demonstrates using client graphics and some other functions that help to support display control. It uses the currently active part and replaces the part display with a display where the part's color varies from blue to red where blue is assigned to the lowest Z portion of the part and red is assigned to the highest Z portion of the part. Areas in between are represented by a smooth blend of color from blue to red.

Version

Introduced in version 5

Was this information helpful?