Arc3d Object
Description
The Arc3d object is a mathematical representation of a 3d arc.
Methods
| Copy |
Creates a copy of this Arc3d object. The result is entirely independent and can be edited without affecting the original Arc3d object. |
| GetArcData |
Get the data defining this arc. |
| PutArcData |
Method that sets the data defining this arc. |
Properties
| Center |
Specifies the center point for this arc. |
| EndPoint |
Property that returns the end point of the arc. |
| Evaluator |
Property that gets the CurveEvaluator for this arc. |
| Normal |
Specifies the normal for this arc. |
| Radius |
Specifies the radius for this arc. |
| ReferenceVector |
Specifies the reference vector for this arc. |
| StartAngle |
Specifies the starting angle for this arc. |
| StartPoint |
Property that gets the start point of the arc. |
| SweepAngle |
Specifies the sweep angle from the start angle for this arc. |
Accessed From
Arc3d.Copy,
SketchArc.Geometry3d,
SketchArc3D.Geometry,
SketchArc3DProxy.Geometry,
SketchArcProxy.Geometry3d,
TransientGeometry.CreateArc3d,
TransientGeometry.CreateArc3dByThreePoints
Samples
| Tapered Surface Using Offset Curve and Ruled Surface |
This sample demonstrates much of the wire body creation functionality. To run the sample you must have a part open and select a planar face. This sample then creates a trasient wire body using the geometry of the outside of the selected face. It then transforms and offsets that wire, and finally creates a ruled surface between the original wire and the offset wire. A base feature is created with the ruled surface. |
| Create curve primitives |
This sample demonstrates the creation of curve primitives (lines, arcs, circles, etc.) using client graphics. |
Version
Introduced in version 6