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3ds Max 2025 Developer
    • 3ds Max Developer Overview
    • 3ds Max Developer Help
      • About the 3ds Max SDK
      • What's New
      • Overview
      • 3ds Max SDK - The Learning Path
        • Getting Started Writing Plug-ins
        • Installing the Plug-in Wizard (AppWizard)
        • Lesson 1: Sample utility plug-in
        • Lesson 2: The Scene Graph and Nodes
        • Lesson 3: The Reference System
        • Lesson 4: Animation Controllers
        • Lesson 5: Geometric Objects
        • Lesson 6: Parameter Blocks
        • Lesson 7: Writing .Net Plug-ins
      • 3ds Max SDK Features
      • Writing Plug-ins
      • Best Practices
      • Icon Guide
      • 3ds Max .NET SDK
      • 3ds Max C++ API Reference
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    3ds Max SDK - The Learning Path

    This section contains a series of lessons that are designed to help you learn how to use the 3ds Max SDK.

    Note:

    For a downloadable version of the code presented in this section, visit the Autodesk Developer Network (ADN) GitHub repository, at https://github.com/ADN-DevTech/3dsMax-Learning-Path.

    Pages in this section
    • Getting Started Writing Plug-ins
    • Installing the Plug-in Wizard (AppWizard)
    • Lesson 1: Sample utility plug-in
    • Lesson 2: The Scene Graph and Nodes
    • Lesson 3: The Reference System
    • Lesson 4: Animation Controllers
    • Lesson 5: Geometric Objects
    • Lesson 6: Parameter Blocks
    • Lesson 7: Writing .Net Plug-ins
    Previous page: Overview
    Next page: 3ds Max SDK Features

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