- 3ds Max Developer Overview
- MAXScript Help
- 3ds Max Python API Help
- 3ds Max Developer Help
- About the 3ds Max SDK
- What's New
- Overview
- 3ds Max SDK - The Learning Path
- 3ds Max SDK Features
- Writing Plug-ins
- Building the Sample Plug-ins
- Creating a Plug-in Project
- Writing Simple Geometric Object Plug-Ins
- Plug-in Basics
- Writing Object Plug-ins
- Writing Modifier Plug-ins
- Writing Animation Controller Plug-ins
- Writing System Plug-ins
- Writing World Space Modifier Plug-ins
- Writing MAXScript Plug-ins
- Writing Other Plug-in Types
- Packaging Plug-Ins
- Using Qt with 3ds Max Plug-ins
- Troubleshooting
- Advanced Plug-in Topics
- Responding to Parameter Edits
- Plugging in to 3ds Max SDK Help
- Deferred Loading of Plug-ins
- 3ds Max Install Directory Registry Key
- Registry Key Structure
- What Happens when Plug-in DLLs are Unavailable
- Plug-in Directory Search Mechanism
- Plug-in Configuration System
- Custom Plug-in Creation Processes
- Facilitating Translation and Localization
- Upgrading to 64-Bit
- Best Practices
- Icon Guide
- 3ds Max .NET SDK
- 3ds Max C++ API Reference
- 3ds Max MCG Help