Primitive Pipeline Objects
The following 3ds Max objects are designed to flow down the pipeline:
TriObject- Identified bytriObjectClassID.PatchObject- Identified bypatchObjectClassID.SplineShape- Identified bysplineObjectClassID.NURBSObject- Identified byEDITABLE_SURF_CLASS_ID.- Mappable Objects - Identified by
mapObjectClassID. - Deformable Objects - Identified by
defObjectClassID.
