- To open the Convert submenu, select from the main menu.
Options in this submenu control the conversion of one object type to another.
- NURBS to Polygons
-
Converts the selected NURBS object(s) to polygons.
Select Modify > Convert > NURBS to Polygons >
to set the NURBS to Polygons Options.
- Smooth Mesh Preview to Polygons
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Converts a Smooth Mesh Preview version of a polygon mesh to an actual polygon mesh. The attribute settings for the Smooth Mesh Preview are used when converting to the polygon mesh.
- Polygon Edges to Curve
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Produces a curve based on selected poly edges. History is preserved so that changes to the mesh are propagated to the curve.
Select Modify > Convert > NURBS to Polygons >
to set the Polygon Edges to Curve Options.
- NURBS Curve to Bezier
- Converts the selected NURBS curve(s) to bezier curves.
- Bezier Curves to NURBS
- Converts the selected bezier curve(s) to NURBS curves.
- Texture to Geometry
-
Texture to Geometry converts an image into geometry by creating a polygonal mesh that is subdivided based on the colors in the image. The subdivided faces on the mesh can be assigned a shading material with a similar color to the original image. The subdivided polygonal mesh can then be used as is, or be made to wrap onto the original polygonal mesh so it appears in the same location as the original texture map. The original texture image is not modified
Select Modify > Convert > Texture to Geometry >
to set the Texture to Geometry Options.
- Displacement to Polygons
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Lets you convert a displacement mapped subdivision surface to polygons to see the tessellation triangles.
- Displacement to Polygons with History
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Converts the selected displacement to a polygon object that has construction history.
- Instance to Object
- Converts the selected instanced object to a duplicate of the original object. A new shape node for the duplicated copy is created. Use the Instance to Object feature when modification of one or more instances would otherwise occur on all of the instanced versions of that object.
- Geometry to Bounding Box
-
Converts selected polygon geometry to bounding boxes.
Select Modify > Convert > Geometry to Bounding Box >
to set the Geometry to Bounding Box Options.