To... | Do this |
---|---|
Move one or more nodes under another (parent) node. |
|
Remove a node from the hierarchy under another node (unparent). |
|
Tips
- You can set the options of the Parent menu item to make the command create an instance under the new parent instead of moving the actual object in the hierarchy.
- Unparenting an object removes it from under its parent’s transformation node, which can change the object’s position in the scene.
Open the Unparent menu item’s options and turn on the Preserve Position option to apply the transformations to the object as it is unparented so it retains its current position.