In a typical MASH workflow, you generate various effects using the integrated toolkit within Maya and then export those elements to a creative finishing tool. In the following tutorial, we will show you how to set up a futuristic UI effect from scratch and then export it in layers to Adobe ® After Effects®.
For even more videos on creating specific MASH effects, see the Motion Graphics playlist on the Maya Learning Channel.
Note: Scene files used in this tutorial can be found
here.
Introduction to MASH workflows
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Creating a plexus sphere and surrounding elements
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Nodes used: Distribute, Repro, Replicator, Trails, Transform.
Creating and fixing a HUD element to the camera
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Nodes used: Distribute, Transform.
Creating additional HUD elements
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Nodes used: Audio, Distribute, Signal, Symmetry, Transform.