Use the Auto Seams command to let Maya automatically identify and select the best edges on the selected mesh(es) or UV Shell(s) to act as a seam.
Settings
- Fix non-manifold geometry
-
Cleanup operation on the mesh. If this option is disabled, Maya will instead output a warning with the option to manually run a
Cleanup operation.
Note: Auto Seams will not run on a non-manifold mesh.
Auto Seams Settings
- Seams
-
Determines whether to just select the appropriate edges or perform a Cut UVs operation on them. Defaults to Cut.
- Method
-
Determines whether to use the default algorithm, or to place seams along all hard edges. For more information on hardening edges, see Harden or soften polygon shading with vertex normals.
- Shell Splitting Tolerance
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Determines the likeliness that existing UV shells will be split into new shells when cutting. Setting this to 0 prevents the creation of new shells entirely.
- Connect Holes
-
Attempts to fill holes in the UV shell, which can help reduce distortion. Defaults to on.