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Turtle attributes on file textures

To view the following attributes in the Attribute Editor, select an object and expand the Turtle section in its file texture node.

Select TURTLE > Add File Attributes to add the following attributes to the Attribute Editor window.

Important: Turtle does not load automatically when running Maya Creative. To use Turtle, activate Turtle.mll in the Plug-in Manager.
ZBrush Map

If loading a ZBrush map, enable this check box to ensure that the data is correctly formatted.

Disable Gamme Correction
When enabled, forces Turtle to disable gamma correction for the current image.
Red/Green/Blue/Alpha Layer

If the currently selected file is an OpenEXR file, use these attributes to choose which layers to use as output.

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