Share
What's New in Maya Creative 2026.1 Update
Topics in this section
- Introducing MotionMaker
Revolutionize your Maya workflow with MotionMaker, a groundbreaking animation tool that lets artists create natural character movements in minutes instead of hours - all without leaving Maya or requiring external mocap equipment. - Rigging in Bifrost
The latest Bifrost 2.14.0.0 includes a new Modular Rigging Framework. - What Else Is New in Bifrost 2.14.0.0
There are many other new features and improvements in Bifrost 2.14.0.0. - What's New in LookdevX for Maya
In LookdevX 1.8.0 for Maya, FBX now supports OpenPBR. You will also find further improvements to publishing workflows and enhancements to the generative textures API. - What's New in USD for Maya
USD for Maya 0.32 now supports Animation Curves for camera attributes in exports. - Arnold for Maya 5.5.2
Arnold for Maya 5.5.2 is a feature release that brings faster scene initialization, USD improvements, and upgraded third-party components. - What's New in Modeling
New modeling updates in Maya Creative include updates to the boolean node and a new dialog to set units for STL files. - Share cuts to Animate in Context
Animate in Context allows shot-based artists to view the shots surrounding their active scene directly in Maya. - What's New in Rigging and Character Animation
Various customer-requested updates and improvements for riggers and animators. - Introducing Golaem
Golaem, a crowd simulation and character layout plug-in for Maya, is now available as part of the Media & Entertainment Collection. Golaem makes it easy to populate worlds with digital characters. - Default surface shader: OpenPBR
- Flow Retopology for Maya 1.3
- Substance 3.0.4
- Flow Wedging Tutorials
There's a new playlist of videos for those who want to try out Flow Wedging.