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    Troubleshoot cube maps swap front and back images

    A hardware rendered environment cube map matches the textured 3D view, but compared the software rendered result, the front and back images will be swapped.

    If you want the hardware rendered result to match the software rendered result (which won’t match the hardware textured scene view, however), open the Attribute Editor for the cube map and swap the images for the front and back.

    Parent topic: Reflection and Environment

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