You can construct faces between pairs of border edges using the Bridge command. The resulting bridged faces are merged into the original mesh. Bridge is useful when you need to connect two sets of edges together with a piece of mesh. For example, connecting and merging the wrist on a character’s arm to its hand.

Use one of the following methods to access the Bridge command:
- Select in the main menu bar
- Select Bridge from the marking menu (Shift + right-click)
- Click
in the Modeling Toolkit
For more information on how to use the Bridge command, see the related topics.