- What's New in Maya 2026
- Maya 2026 Release Notes
- Maya Installation Help
- Getting Started
- Basics
- Basics
- Extended ASCII characters in node and attribute names and scene portability
- 3D coordinates
- Interface overview
- Selecting
- Viewing the Maya Creative scene
- Create and edit objects
- Transform objects
- Nodes and attributes
- Two views of the scene: hierarchy and dependency
- Scene hierarchy
- Dependency graph
- DAG Hierarchy
- Use the Node Editor to create node networks
- Node types
- General attributes for nodes
- Matrix math in Maya
- Matrix Utility Nodes
- Math nodes
- Change an object to its parent using the parentmatrix node
- Custom attributes
- Construction history
- Static, dynamic, and extension attributes
- Creating attributes using attribute patterns
- Color Chooser
- View and edit attributes
- Edit the hierarchy of nodes
- View and change input and output relationships between nodes
- Change the display of nodes and attributes
- Connect nodes using the Connection Editor
- Outliner
- Hypergraph overview
- Change an object to its parent using the parentmatrix node
- Scene management
- Search for menus, tools, commands, or objects
- Basics Reference
- Managing Scenes, Files, and Projects
- Interoperability
- USD for Maya
- Modeling
- Animation
- Character Animation
- Motion Graphics
- Lighting and Shading
- LookdevX
- Rendering
- Arnold for Maya
- Customizing Maya Creative
- Environment Variables
- Keyboard Shortcuts
- Scripting
- Technical Documentation