Share Email Facebook Twitter LinkedIn Editing polygons This section includes topics that cover a wide range of techniques for working with polygon faces, edges, vertices, meshes, proxies, creases, and normals for complete modeling control. Topics in this section Modifying polygon meshes Transforming polygon components Combining, separating, and splitting Unsmooth a mesh Smoothing polygons Editing polygon normals Deleting and simplifying polygons Using the Crease Set Editor Symmetrical editing Parent topic: Polygonal Modeling