Maya 2026.1 Update Release Notes
Welcome to Maya 2026.1 Update. You can access the Maya 2026.1 Update from your Autodesk Account.

These release notes describe known limitations, issues, and fixes included in Maya, Maya Creative, or both. To learn about the new features and updated workflows, see What's New in Maya 2026.1 Update and What's New in Maya Creative.
Fixed Issues
Animation |
Time Slider bookmarks do not draw the end frame MAYA-137386 |
Behavior differences using cmds.bakeResults in Maya 2020 versus Maya 2023 MAYA-137126 |
Playblast is not displayed correctly if Override Viewport is on at startup MAYA-136840 |
Geometry jumps to origin when joint has a non-uniform scale MAYA-136665 |
MFnSkinCluster.influenceObjects RuntimeError: Unexpected Internal Failure MAYA-136357 |
Crash when snap-translating a locator in Parallel Evaluation Mode MAYA-134988 |
Image Plane node not properly integrated into Parallel Evaluation MAYA-134874 |
Parent constraint does not evaluate as expected with joint as target MAYA-134121 |
Animation Performance |
Playback performance is slower in scenes with many custom inputs MAYA-136908 |
Graph Editor preference to hide time marker during playback MAYA-135083 |
FBX |
FBX: DAE Export of mesh with joints no longer works MAYA-134111 |
Deep Convert sometimes produces incorrect bone orientations MAYA-130857 |
Blind data phase of FBX Export is slow MAYA-127004 |
Foundation |
Freeze when importing FBX exported from 3ds Max MAYA-136867 |
Crash undoing "isolateSelect" on a closed window MAYA-136994 |
Pressing the GPU cache refresh button can cause cache files to disappear from the viewport MAYA-136307 |
Values missing in AttrEd for addAttr multi children of dataType string MAYA-136272 |
Added the ability to query attributes in two different ways, by using the addAttr command or the attributeQuery command MAYA-136912 |
Modeling |
Mesh face vertex normal precision inconsistency MAYA-137012 |
Hang retrieving face and local vertex ID via API MAYA-135269 |
When using circular surface fillets (with "create curve on surface" enabled), Maya would crash if the NURBS surfaces were moved far enough part that the fillet result flipped MAYA-132581 |
Freeze when using the Sculpting tool with blendshape target MAYA-135733 |
MFnMesh.getFaceAndVertexIndices causes Maya freeze with some geometry MAYA-96095 |
Rigging |
Copy Skin Weights does not work correctly when the destination is a vertex set MAYA-137232 |
"Show Influences on the selected verts" in the Paint Skin Weight Tool doesn't work properly MAYA-136941 |
Unable to paint small weight value MAYA-131747 |
UI |
Unable to add a model panel to camera with a poly child MAYA-136098 |
Right click copy/paste menu is broken in the Outliner MAYA-112547 |
Viewport |
Bake Simulation loses texture display in viewport MAYA-136874 |
Crash with instanced items in MPxSubsceneOverride MAYA-136522 |
USD |
Maya USD 0.32.0, Bifrost 2.14.0.0, and MtoA 5.5.2 now use a version of USD that provides important security enhancements MAYA-138156 |
Known Issues
Maya quits unexpectedly when you submit a retopology job without opening the Flow Job Monitor first |
Workaround: You must first open the Flow Job Monitor (and keep it open, or open it then close it) before submitting a retopology job. |