Share

Convert USD geometry to Bifrost geometry

You can convert geometry loaded from a USD file to Bifrost geometry so that it can be modified in the graph.

  • read_usd_meshes converts USD meshes to Bifrost meshes.
  • read_usd_curves converts USD curves to Bifrost strands.

In either case:

  • Connect the stage that contains the prim to convert to the stage port.
  • Set prim_path to the path of the prim to convert.
  • Connect any prefixes of paths to exclude to the exclude_prefixes port.
  • Set the frame number. If the geometry is animated, you can connect the frame output of a time node to use the current time in the scene.

Was this information helpful?