- What's New in Maya 2025
- Maya 2025 Release Notes
- Maya Installation Help
- Getting Started
- Basics
- Managing Scenes, Files, and Projects
- Interoperability
- USD for Maya
- Flow Retopology for Maya
- Modeling
- Animation
- Character Animation
- Unreal Live Link for Maya
- Character Effects and Environment Building
- Motion Graphics
- Simulation and Effects
- Bifrost for Maya
- Bifrost for Maya
- Bifrost FAQ
- Bifrost Licensing
- Load the Bifrost plug-in
- Get started with sample graphs
- Create a graph
- Open a graph
- Open a scene in Maya without running Bifrost graphs
- Input geometry and materials from the scene
- Output geometric objects to the scene
- Input or output values to and from the scene
- Control the sequential execution of multiple graphs
- Convert between bifrostGraphShape and bifShape outputs
- Flow Wedging (Technology Preview)
- Notes on rendering
- Bifrost-USD in Maya
- Install and set up Bifrost-USD
- Fundamental concepts of Bifrost-USD
- Quick Walkthrough of Bifrost-USD in Maya
- Create or open a stage in Bifrost-USD
- Save a Bifrost-USD stage to file
- Add prims to a stage in Bifrost-USD
- Add attributes to prims in Bifrost-USD
- Apply materials in Bifrost-USD
- Work with variants in Bifrost-USD
- Add animated elements in Bifrost-USD
- Work with instances in Bifrost-USD
- Convert USD geometry to Bifrost geometry
- Sharing layers between Bifrost-USD and USD for Maya
- Download and install Bifrost for Maya
- Working in Bifrost
- Bifröst Fluids for Maya
- Lighting and Shading
- LookdevX
- Rendering
- Arnold for Maya
- Customizing Maya
- Keyboard Shortcuts
- Environment Variables
- Scripting
- Technical Documentation