Assorted fixes and improvements to your modeling workflows with the new boolean algorithm.
Booleans
The boolean algorithm has been updated to align with 3ds Max. This enables a shared, unified core boolean engine between Maya and 3ds Max. With this update, the predictability and reliability of booleans has improved.
- Previous booleans - 6% failure rate
- Updated booleans - 0% failure rate
Based on internal testing:
Complex Geometry
In previous Maya booleans, operations could fail. Boolean operations performed well with many simpler examples but could easily fail with more complex geometry. In the following example with numerous spheres, previously the operation would fail, be adjusted and then fail in new areas. In this update, it works and the resultant geometry is as expected.

Coincident Vertices


Coplanar Geometry
In previous versions, the boolean operation could produce unexpected results with coplanar geometry. Now, the operation resolves any overlapping surface discrepancies that impact the result.
